Workshop on “3d Animation” (14 Hours) presented by iHackers.

3D animation is digitally modeled and manipulated by an animator. The animator starts by creating an external 3D mesh to manipulate. A mesh is a geometric configuration that gives the visual appearance of form to a 3D object or 3D environment. The mesh may have many vertices which are the geometric points which make up the mesh; it is given an internal digital skeletal structure called an armature that can be used to control the mesh with weights. This process is called rigging and can be programmed for movement with keyframes.

Animation is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement. It is about moving something which cannot move itself. Time and space play a critical role in animation. It is an optical illusion of motion due to the phenomenon of persistence of vision, and can be created and demonstrated in a number of ways. The most common method of presenting animation is as a motion picture or video program, although several other forms of presenting animation also exist.

Computer animation is essentially a digital successor to the stop motion techniques used in traditional animation with 3D models and frame-by-frame animation of 2D illustrations. Computer generated animations are more controllable than other more physically based processes, such as constructing miniatures for effects shots or hiring extras for crowd scenes, and because it allows the creation of images that would not be feasible using any other technology.

Mandeep Sharma

Mandeep Sharma

Director: Knownsense Studios

Multimedia, 3D Animation , Photoshop & Flash Expert.

Phone: (+91) 981 2875 011

Register Now

Register Now For The Next Workshop and Get Certified.

About Workshop

This workshop is specially dedicated to those who dream to work in an environment full of colour and imagination and want their careers in a happening animation industry It also covers an overview of the 3D computer animation industry, Basic modeling techniques, Creation of materials & Texture maps, Basic lighting techniques, Basic camera manipulation, Hierarchy linking, Basic key framing techniques, Rendering and Basic designing techniques in animated movies

This Workshop is delivered by the instructor’s who’s having a work experience of 10 year in Animation Industry. Also Worked on Various Bollywood movies. So you are learning from Professional

Topics To Be Covered

Clearing the user interface

Introduction of different palettes

Polygon Primitives

Nurbs Primitives

Subdiv Primitives

Vertex mode

Edge Mode

Face Mode

Object Mode

Learning about Mesh Flow

Learning about different lights.

Simple lighting.

Three point lighting.

Selection & Move tool

Rotate tool

Scale tool

Implimitation of these tools with shortcuts

Hyper shade Palette

Unwrap UV

Camera Setting

Creating Multiple Character in one Image

How to render image with different sizes.

Batch Rendering

Know More


Animation is the rapid display of a sequence of images to create an illusion of movement. The most common method of presenting animation is as a motion picture or video program.

Know More


Texture mapping is a method for adding detail, surface texture (a bitmap or raster image), or color to a computer-generated graphic or 3D model.

Know More


3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects or non-photorealistic rendering on a computer.

Benefits to Participants

Prerequisite for Workshop

Who Could Attend ?

  • College students seeking career in Animation Industry.

  • Person having interest in Animation.

  • Education Faculty & Staff.

  • Students from any branch can attend the workshop.

Image Gallery









Workshop Highlights

iHackers, The Most Advanced and Interactive Web Portal!